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Salty Hash

Salty Hash

Games

Making an infinitely large play space in Unity3D [Floating Origin]

December 26, 2019September 14, 2020
Coding/Games/Software Development

Today I am going to walk you through a bug I encountered while creating my most recent project Project Stardust. If a camera in

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Salty Hash – a Software & Tech blog created by Dylan Stout a software engineer creating things with VR, ML, & AI
[About Me]

Recent Posts

  • Project Stardust – Dev Log – SURVIVAL (0.89)
  • Project Stardust – 0.81- Devlog
  • Galaxy’s Edge – Rise of the Resistance – Cast Preview
  • Project Stardust – Dev Roadmap
  • Making an infinitely large play space in Unity3D [Floating Origin]

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